Cerberus X v2018-08-10 released


Hi folks, 

here is the newest release of Cerberus X. The biggest changes are the OSX and IOS part for the AGK target
and the newest Gradle tools for the Android platform.

These are the notes from the change log:

FIX: [GLFW.ANGLE] Added z coordinate to mouse button events.
NEW: [GLFW.ANGLE] Added mousewheel event.
NEW: [AGK] Added support for AppGameKit OSX 64bit Desktop and the iOS platform.
FIX: [IOS] When you build and run, the iOS Simulator opens up again and the app will be installed and run.
MOD: [ANDROID] Updated to latest Gradle build tools and SDK
NEW: [mojo] Added SetColor:Int(rgb:Int) command so you can use hex color rgb values.
MOD: [mojo/mojo2] Added debugging log if loading an image failed.
FIX: [AGK/AGK_IOS] Fixed media folder being deleted evey other compile run.
FIX: [AGK/AGK_IOS] Fixed AGKBuildTarget creating an unusable native function.
FIX: [example] Changed server to httpbin.org in the mak/httprequest example.

Cheers
Michael

Files

cerberus-v2018-08-10.zip 54 MB
Aug 10, 2018
cerberus-v2018-08-10.pkg 457 MB
Aug 10, 2018
Cerberus-v2018-08-10-linux.tar.gz 12 MB
Aug 12, 2018

Get Cerberus X

Comments

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Where is the Linux binary? last one from download page if from May! :/

I still try to learn Linux. Sorry for the delay. It will come! If you can compile it yourself, the sources at our Github repo are up to date.

Cheers
Michael

Linux version is now available.